Winning Blimp specialises in sci-fi themed games that pay homage to the classic 16-bit games of the Nintendo SNES, Sega Genesis (Megadrive) and Commodore Amiga. Based in both Osaka Japan and Florida USA, Winning Blimp is headed by Bear Trickey, a former game designer from Kyoto-based studio Q-Games, and Alex May, a multi-discipline graphic artist and musician.
Posted May 12, 2013. Categorized as Media Highlights
Recently I was honoured to be featured in Gamespot‘s compelling documentary series “Lost Between Levels”.
This series is the first that I know of that documents game development culture and community in various interesting places in the world. They have previously covered Boston, Stockholm and Seattle, and following on from the seminal BitSummit event in Kyoto they covered the Kansai region of Japan, which includes Kyoto, Osaka, and Kobe. Below is the interview with me, but I can earnestly recommend the entire series as a fascinating insight into this wonderful industry and all the genuinely great people who work in it.
Posted May 9, 2013. Categorized as Development News • Mosaique
Mosaique is finally here! Download it now on the iTunes App Store, the Amazon App Store, or Google Play. There’s also some background story available for digestion on the Mosaique page. Spread the word!
Posted May 3, 2013. Categorized as Development News • Mosaique
Mosaique’s release date has been set for May 9th!
If you haven’t had a chance to check out the Mosaique page yet, click on through!
